FLIPSTER
STEAMpunks WIKI
Join The Parade, New South Wales - Ph:+61-2-1234-5678

Digital Technologies: Stage 3

Years 5 and 6 Achievement Standard

By the end of Year 6, students explain the fundamentals of digital system components (hardware, software and networks) and how digital systems are connected to form networks. They explain how digital systems use whole numbers as a basis for representing a variety of data types.

Students define problems in terms of data and functional requirements and design solutions by developing algorithms to address the problems. They incorporate decision-making, repetition and user interface design into their designs and implement their digital solutions, including a visual program. They explain how information systems and their solutions meet needs and consider sustainability. Students manage the creation and communication of ideas and information in collaborative digital projects using validated data and agreed protocols.


Year 5

  • Create your own quiz about your special interest topic using Kahoot:

https://create.kahoot.it/#login

Year 6

Here are some tasks that students can try within the context of their syllabus:

  • How to create a simple website using .html

http://www.wikihow.com/Create-a-Simple-Web-Page-With-HTML

  • How to create a rainforest motion chart:

http://web1.wahroonga-p.schools.nsw.edu.au/doku.php?id=flipsters:rainforests:home

 
 
teaching/digital-technologies/st3/home.txt ยท Last modified: 24/01/2016/ 18:17 by 127.0.0.1